Navigating Harran: Alternate Routes from Old Town to the Slums in Dying Light
I'll start with the fact that Dying Light doesn't have a traditional "fast travel" system in the way that many open-world games do.
However, there are ways to expedite your journey between the Old Town and Slums areas. We are starting the discussion of the available options for efficiently moving between these zones.
- The Tunnels: According to my understanding, the primary method for getting between Old Town and the Slums involves using the tunnels.
- Tunnel Challenges (Parkour Required): Inside the tunnels, expect some parkour challenges, even during the day.
They decided to discuss whether or not to bring weapons. Consider packing weapons, or, better yet, having the grappling hook to skip larger sections.
- Night Passage (Highly Risky): While possible to use the tunnels at night, I believe it's substantially more dangerous due to Volatiles.
From my point of view, it's only advisable with excellent gear and parkour skills, or if you're specifically trying to complete a night-time bounty.
- Story Progression Shortcut: During the game's story, a shortcut within the tunnels might open up, allowing for even faster passage.
It seems to me that this occurs after a certain quest is completed.
- Exploits (Use at Your Own Risk): There may be some exploits or glitches that players have discovered that allow for faster travel, but I would like to start with the most reliable methods.
These are not officially supported and could be patched out at any time, potentially corrupting your game save.
I think that locating the tunnel entrances is key. The Old Town entrance is usually in the southwest corner of the map. The Slums entrance is in the north, close to the Tower.
Gamers report mixed success with exploits - try at your own risk.
Method | Daytime Safety | Nighttime Safety | Speed | Requirements |
---|---|---|---|---|
Tunnels (Standard Route) | Relatively Safe (infected present) | Very Dangerous (Volatiles, etc.) | Medium | Parkour Skills |
Tunnels (Story Shortcut) | Relatively Safe | Potentially Dangerous | Fast | Story Progression |
Exploits/Glitches | Unpredictable | Unpredictable | Potentially Very Fast | Knowledge of the Exploit (and the risk) |
He considers it important to note that nighttime safety is subjective - skill and gear matter.
- Planning your journey: I would like to discuss when it is best to go through the tunnels.
If you are planning an overland journey planning, it is often advised to prepare necessary resources, such as medkits, before entering the tunnels.
- Safe zones: Don't forget to use safe zones in the game, personally, I think that this could potentially help the player to quickly move around the map.
This matches feedback from frequent players of the game.